help | 19 The Use of Skins | Editing Skin | Insert (Menu Command)
Insert (Menu Command)
You can insert a single object or commonly highlighted and copied objects from the Clipboard. Insert such an object as described in the following.
To paste the objects from the Clipboard 
1 Click with the right mouse button on the SwyxIt! user interface.
The context menu will appear.
2 Click on "Insert".
The object will be inserted onto the interface.
The ”Properties of…” tab will appear as soon as you change the placement of the inserted object.
If you have copied several individual objects at once, no “Properties of…” tab will open. You must first remove the highlighting by clicking on the SwyxIt! interface. Then, you can define the properties of the individual elements.
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The “OK”, “Cancel”, “Apply”, and “Help” buttons in the Properties window are only available when creating a new object.
In the case of objects which have already been defined (e.g. copied objects), all changes are automatically applied when you click on to close the window.
 
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If you have mistakenly made changes to a Skin, you can reject these changes by not saving the modified Skin. However, the modified Skin will remain until you log off from your SwyxIt! and it can also be saved later (Saving Skin).
 
3 Configure
*the new action area, as described in Configuring a Button,
*the new information area, as described in Configure display element,
*the new slider, as described in Configuring the Slider,
*the new SwyxIt! Web Extension, as described in Configuring SwyxIt! Web Extension.
Last modified date: 10.19.2023