The Use of Skins Edit Skin Editing Buttons (Action Areas) The “User Bitmap” Tab
 
The “User Bitmap” Tab
If the system administrator allows this in Skin definition, every user can define his own graphics and/or individual texts for certain types of buttons (Speed Dials, Shortcuts). In doing so, the Skin itself is not edited.
If you have allowed the display of a user-specific image on this button on the “General” tab, then you define the properties for this graphic on this tab.
This is how you define the properties of an image which has been assigned to a button by the user
1. The position of the area used for the graphic within a button is defined in the fields “x-Axis” and “y-Axis” located under “Position within Area”. The zero point of the coordinate system lies in the upper left corner of the button background graphic.
2. The size of the area used for the graphic is defined in the fields “Width” and “Height”.
3. The alignment of the graphic within the defined area, if it is smaller than this defined area, is activated by option under “Alignment within User Graphic Area”.